Plan trips
Outings, camporees, service projects — set the date, the spots, what to bring, and let families sign up.
Plan trips, fill volunteer roles, collect dues, and keep families informed — without the spreadsheets, paper sheets, or 47-message email threads.
The three jobs that eat up a Scoutmaster's week. We're building all of them.
Outings, camporees, service projects — set the date, the spots, what to bring, and let families sign up.
Drivers, snack parents, tool coordinators. See who has covered what at a glance, before the meeting.
Take payments without leaving the troop site. Lower-fee options first; never push families to Venmo.